In our first software review of 2016 – and the second part of last year’s exploration of GPU computing – we will be taking a look at Iray for 3ds Max, Nvidia’s GPU-accelerated rendering plugin. Jason Lewis puts the new, more powerful plugin version of Nvidia’s GPU-based renderer through his real-world benchmark tests, on a range of current graphics cards.
Iray doesn’t just come bundled with Max any more.